Edge Lords is a 2-player dexterity card game balancing both speed and patient strategies. The crowdfunding campaign is set to launch on BackerKit on March 4, 2025. Sign up here for our newsletter or on BackerKit so you don't miss out.
We are a new company but we are not new to making games. Right now, you can download Improv Night on iOS and Android. We talk more about it in the video over there.
Also, we are going to be releasing game dev videos for our indie RPG Dream Rush. We've never released a finished RPG before, but we are excited to learn how to. We talk about everything we learn in the videos. If you want to make games, keep following us. We make mistakes and share how they've helped us grow so you can too.
Coming November 5, 2024, we will be launch Edge Lords on BackerKit. It's a real-time strategy, dexterity card game for 2 players. We're going to keep posting artwork and development notes along the way.
To get early access to PnP copies, follow us on Patreon and consider supporting. We're a little guy right now. We can get big and strong with your support.
Download Improv Night on iOS and Android. Improv is fun! But also super hard to pull off right, and consistently. Our Improv Night app takes the guesswork out providing you with games and scene guaranteed (but not legally so) to show you a good time.
We will be adding games, scenes, and tutorial videos to the app in the near future. Download today to start having fun tonight.
Zachary created his first board game at the age of 8 because he hated all the games his family owned. It was a 1d6 racing game inspired by Mario Kart for the SNES. The characters you raced as were animal-like robots inspired by the enemies and NPC’s in Sonic the Hedgehog. Zachary has spent the last 10+ years in graphic design, technical
Zachary created his first board game at the age of 8 because he hated all the games his family owned. It was a 1d6 racing game inspired by Mario Kart for the SNES. The characters you raced as were animal-like robots inspired by the enemies and NPC’s in Sonic the Hedgehog. Zachary has spent the last 10+ years in graphic design, technical writing, marketing, and video editing—all skills he is passionately bring to Papersalt.
Quinton always wanted to make games starting all the way back in elementary school. When other students said they wanted to be an astronaut or firefighter, Quinton said "Game designer." His passion for both playing and making games has remained steadfast to this day. His unique blend of creativity and technical prowess has since transformed his childhood dream into practical, professional skills.
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